Your Ultimate Scoring Guide to Fantasy Sports Kingdom!
Fantasy Sports Kingdom Scoring Model
The Power Play System redefines scoring with an innovative, performance-driven approach that evaluates players’ contributions in real-time. Moving beyond traditional methods that emphasize cumulative stats, this system tracks every move—whether it’s a strategic play, a crucial assist, or a game-changing moment. It creates a dynamic and competitive atmosphere where every choice, from team selection to tactical decisions, can tip the scales and shape the outcome.
| Event | Points |
| Featured in the Playing XI | 4 |
| Captain Points | 2X |
| Vice-Captain Points | 1.5X |
| Batting Points | |
| Every Run Scored | 1 |
| Every Boundary Hit | 1 |
| Every Six Hit | 2 |
| 30 Run Bonus | 4 |
| Half Century Bonus | 8 |
| Century Bonus | 16 |
| Double Century Bonus | 32 |
| Dismissal for a Duck (Except Bowlers) | -2 |
| Bowling Points | |
| Every Wicket Taken (excluding run out) | 25 |
| For Every LBW & Bowled Dismissal | 8 |
| 3-Wicket Haul Bonus | 4 |
| 4-Wicket Haul Bonus | 8 |
| 5-Wicket Haul Bonus | 16 |
| Maiden Over | 12 |
| Strike Rate & Economy Rate Points | |
| Strike Rate Over 170 | 6 |
| Strike Rate Between 150.01 to 170 | 4 |
| Strike Rate Between 130 to 150 | 2 |
| Strike Rate Between 60 to 70 | -2 |
| Strike Rate Between 50 to 59.99 | -4 |
| Strike Rate Less than 50 | -6 |
| *Note: Minimum balls faced: 10*Strike Rate Points not valid for Bowlers | |
| Economy Rate Less than 5 | 6 |
| Economy Rate Between 5 to 5.99 | 4 |
| Economy Rate Between 6 to 7 | 2 |
| Economy Rate Between 10 to 11 | -2 |
| Economy Rate Over Between 11.01 to 12 | -4 |
| Economy Rate Over 12 | -6 |